Quality and innovation are extremely important. We try to improve the gameplay every time we launch a server.
We don't care if something takes too much time to design, create and develop. We want you to have the best experience possible.
So the Sublimity On-Screen Damage indicator is one of those things. We called it the Sublimity On-Screen Damage indicator, because we are the first and the only one with this feature on Interlude.
We've set the standard in the private scene for many things and we'll continue doing so! Anything for you guys!
Curious to see how it works? Be there on 16 November 2018!